Indoor Team Building Activities

A sample of popular indoor team building activities from Making Teams.

Begin your program in a spacious hotel conference room, ideal for:

  • rounding up the team
  • giving instructions
  • close observation of team performance

Choose from a range of activities to suit your target areas:


Balloon Balance

This game is designed to show that something that seems impossible or very hard can be done, and to introduce the concept of supporting people in the team. The task is to support of their team mates using only balloons. This person must only rest on balloons and not the floor or another person. The challenge is to use the fewest number of balloons possible.

Balloon Keep Up

The aim of this light hearted but powerful exercise is to promote problem solving lateral thinking and to think positively that a task can be achieved. Teams are given a number of balloons to keep in the air with only one touch allowed. Simple at first, as more balloons are added, the action becomes frantic. To solve the problem requires some creative thinking.


Blindfold polygon

The group is blindfolded, and a rope is laid on the ground somewhere in their midst. They are instructed to move slowly and find the rope. They then have to work together to make a series of shapes in a given time limit, whilst being unable to see. This activity can be recorded on video for later analysis of communicating under pressure.


Change Wave

Change Wave is a challenging activity that encourages inter-team cooperation and successful team change.

Delegates are presented with a logistic problem. All the team begins the game in one location as a group with a simple piece of equipment reflecting their current team state. The goal is to transform the location into a winning state without loosing team members.

Chicken, Dog, Rice

Chicken, Dog, Rice is a popular game used to encourage lateral thinking, planning and creativity.

One member of the team, the farmer, must take the rest of his team, the villagers, over a river. He also has to take over his chicken, his rice and his dog. Unfortunately, his boat is only big enough for himself and one other item, and only he can stop his dog from eating his chicken or the chicken from eating his rice.

Cocktail Making Workshop

Why not combine your team building event with a cocktail making workshop? Coaching, training and facilitating are all part of the modern leaders job description. What better way to understand and develop these skills than to take part in a fun and fascinating training session of your own, and then as a team show off your new found skills.


Code Breaking

Code Breaking is a challenging game ideal for increasing lateral thinking and creativity.

Teams are given codes or cryptograms, the first team to break the code wins. This game will test problem solving and teamwork, and provide great insight into how team members work together.


Color Square Shuffle

This is a fabulous visual puzzle designed to force team members to work together, help each other and think logically to achieve a goal. It involves moving large coloured foam tiles one by one to recreate a pattern. The problem is that teams must do this one person at a time, and without knowing the solution. This really forces teams to work together and help each other.


Colored Thinking Hats

The Six Thinking Hats technique of Edward de Bono is a model that can be used for exploring different perspectives towards a complex situation or challenge., encouraging creativity, change and listening to others.

Seeing things in various ways is often a good idea in strategy formation or complex decision-making processes. In this game, delegates are presented with a hypothetical situation to consider whilst in turn wearing one of six different colored hats. Each hat represents a different way of thinking or point of view.

Don’t Touch Me

This is a great fun activity for distinguishing between continuous improvement and innovation/breakthrough improvement and for discussion on how our assumptions can limit our choices.

Each person on the team must touch a hoop placed in the middle of the circle, NOT touch anyone else, must switch places with their partner and repeat the safety mantra "Don't Touch Me." A record time will only be found bteams thinking outside the box.


Frenzy is an indoor game that encourages lateral thinking, cooperation, and innovative improvement.

Each team has a coloured hoop on the floor, in the same area as the other team's hoops. In one area there is a basket of balls. In a certain time limit, the goal is for each team to try and get ALL the balls in their hoop. This involves forming a strategy to stop the other teams stealing their balls.


Group Juggle

This is a fast, funny game which has both a physical and a mental challenge. Participants stand in a circle. The aim is to juggle a ball amongst the group, with one touch per person. Next, more balls are added. The aim is to see how many total balls can be in the air at any time.

  • This activity is recommended for all.
  • Encourages planning, goal setting and innovative improvement.

Helium Stick

Helium Stick is a challenge to promote teamwork and careful planning.

Teams work together to lower a floating stick or hoop onto the ground, or around obstacles. The stick however, only wants to float upwards.


Hula Hoop Circle

Teams hold hands and form a circle. Two hoops are introduced at different points, and teams are timed in their attempts to move each hoop around the circle, without letting go of each others hands. This takes coordination and dexterity to do well, in addition to help from the rest of the team.

Human Knots and Webs

Human Knots and Webs: an ideal game to encourage trust, cooperation and planning.

In human knots, teams have to form a chain and then tie a knot in it. A variation called human webs involves the reverse, undoing a complicated knot without letting go of your team members.


Human Overhand

In this challenging problem, team members must each keep hold of two short lengths of rope, forming an unbroken chain with the rest of their team. The task is to ties a series of knots in the sections in between the team members. This requires critical thinking and planning.


Indoor Basketball

Using small teams and an asymmetric ball, this classic team game illustrates the importance of quick decision making and good teamwork, whilst at the same time is a lot of fun.

Indoor volleyball

An always popular fast paced version of the full game, this can be played with any number. Using a light ball and the available furniture, it always gets teams active and enjoying themselves.



A very clever team puzzle based on the tower of Hanoi conundrum. By splitting the team into smaller groups, this activity forces participants to deal with multitasking and group dynamics. The job is to move a series of large foam blocks from one place to another inside the wok area. However, to conform to the rules, real strategy is needed to puzzle out the solution in this race against the clock



This is a very fast live action game which involves the whole team in a race against the clock. Team members must plan a strategy to complete the operational steps press a combination of keys on a giant computer keyboard in the time limit allowed. A very simple but challenging game with a fun physical component.

  • This activity is recommended for all.
  • Encourages strategic planning, participation and delegation.

Leadership or Management ?

Leadership or Management is an exercise to get upper management talking - and thinking. This exercise enables people to understand the differences between leadership and management and aims to show that anyone can lead, inspire, and motivate others.

International English will provide a list of many things that managers and leaders do. Then the participants have to identify the items that are associated with managing, and those that are associated with leading. The participants can write the items on a note and separate them into two categories, one for leading and one for managing. International English will provide a list sorted into suggested categories for reviewing the activity. The answers are not absolute as context and style can affect category.

Moon Ball

Using a large inflatable ball, teams compete to keep the ball in the air longest. The team scores one point when everyone on the team has touched the before it hits the ground. With a large group, the activity is always hilarious much more challenging than it seems.

  • This activity is recommended for all.
  • Encourages team planning, goal setting and innovative improvement.

Observation and Awareness Exercise

This simple short exercise is adaptable for a wide variety of situations, and illustrates how we tend to go through our lives not noticing things around us, when we should all be more receptive to our surroundings. Awareness is a pre-requisite for response and action - especially effective communications. Self-awareness is essential for personal effectiveness and change. International English prepares a list of 5-20 questions about details of the particular work environment or hotel environment. The group who answers the most questions correctly wins.

  • This activity is recommended for middle and upper management.
  • Encourages self awareness.

Paper Towers or Bridges

Paper Towers or Bridges encourages organisation, delegation and creativity.

Using a variety of building materials, candidates have to construct either the highest towers or the longest bridges out of paper. This is a great exercise for team members to take on different roles within the group, and is particularly useful for creative or innovative thinking for teams involved in product design.



Pictionary is an artistic game to stimulate imagination and creativity.

Team members take it in turns to draw an item or phrase related to their industry while the rest of the team guesses the phrase. No other form of communication is allowed. The team who finishes first wins.


Quick Draw

This logic speed puzzle is a classic team strategy exercise. challenge of completing a series of repetitive steps in the right order possible time, players must work together to arrive at the winning version uses pen and paper and is suitable for non-English speakers.

  • This activity is recommended for all.
  • Encourages innovative improvement and logical analysis.


Sales Games - advanced selling and facilitative communications methodology.

These exercises are built on the following principles of facilitative sales.

  • The seller's job is to help people understand what their systems require in order to change.
  • Only a person working or living within a culture or system can understand it, that is, the seller can never truly understand the buyer's system because it is so complex and dynamic.
  • People only make a change when they're sure they can manage the resulting chaos.
  • A seller is uniquely positioned to help the buyer discover how to solve a problem within their system.
  • Only the buyer, never the seller, is able to work their way through the decision within the system. However, the seller can help the buyer do this because the seller has the macro view.
  • The buyer needs to recognise all the specifics of what a solution will entail within his or her unique environment.
  • By matching the buyer's unique buying criteria, the seller is a true advisor and can be easily differentiated from the competition.
  • The seller is uniquely positioned to be a brand ambassador for the supplier.

In these activities, groups are split into teams with various roles: buyer, seller and supplier. The aim is for the whole group, that is, all three roles or departments, to be successful. This is the point of facilitative sales. The sellers are only as successful as their clients, and the suppliers are only as successful as their buyers. Thus all three have to work together with the interests of the group as a whole, as well as making sales and therefore money. Teams can compete against each other if time allows, and roles can be changed within the groups to allow for changing dynamics and learning outcomes.


This is a blind fold activity with a difference. Only one member of the team wears the blind fold. The others stand still linked together by a rope. The blindfolded person must move a hoop along the rope listening for instructions from his colleagues. The hoop is not allowed to touch either the participants or the rope.


Survival: an EXCELLENT game to encourage critical and creative thinking.

In this exercise, teams are presented with a hypothetical situation of being stranded in a harsh climate with limited resources. The team is given a list of everyday objects that they must rank in order of importance to the team's survival based on the climactic conditions. Each item on the list has a predetermined use or multiple uses that the teams must discover, and the team who is closest in ranking to the mother list wins. Another variation to this exercise is an added stipulation that only a certain number of team members will survive, and the team must choose who will live and who will die. This will present the team with an inevitable dilemma which allows for close observation of a team in the 'storming' phase of development.



Wampum is an ice breaker to encourage getting to know other colleagues.

In small groups, participants form a circle seated on the ground with their feet extending into the middle. One person stands in the middle of the outstretched legs and feet with soft stick in hand. The object of this activity is to not be in the middle of the circle but to stay seated in the circle as long as you can. One person in the seated circle will start the activity by saying the name of someone else in the circle. The person named must then also name a person in the circle before being hit.


Warp Speed

Warp Speed: facilitating lateral thinking, cooperation, and innovative improvement.

Start by tossing a ball to someone else in a circle. Each person who receives it tosses it to someone else in the circle not immediately on either side of them. That person tosses it to another person who has not yet received it and again not immediately on either side of him or her. Throwing continues until the last person tosses the ball back to the first person. Next, teams try to recreate the pattern in the next phase. The activity is timed, and the group is encouraged to break the "Warp Speed" barrier.



Werewolf is a negotiation based logic game that draws on the powers of persuasion.

Teams must discover the non-team members, or werewolves in their midst, with a series of discussions or negotiations. At the same time, the werewolves work together to eliminate the villagers.

Win Win Negotiation Game

A game for teams, pairs or individuals. The aim is to win as much money as possible from the 'banker'. The banker and the teams keep a tally of debits and credits. Each team must either 'Co-operate' or 'Defect' in each round. This game helps people reach a conclusive view about the advantages or disadvantages of cooperation.

Word Puzzles

World puzzles designed to exercise mental agility and lateral thinking.

Teams compete to be the first to finish a series of logic based word puzzles.

Zip Zap Zoom

This is one of the best warm ups, as it’s a fun game that revolves around learning names. The idea is to stand in a circle, and be ready to call out the name of the person on either the right or the left, depending on the call of zip or zap from the middle of the circle. In later rounds, players are encouraged to create new names for themselves, as a test of memory and as a light hearted creative psychological exercise.

  • This activity is recommended for all.
  • Encourages mental agility and memory.